
Dream
Dream
Of
Of
Of
Ancestors
Ancestors
Ancestors
A VR game designed to explore Indigenous culture through immersive interaction.





Trusted by Leaders
About the Game
Dream Of Ancestors is a VR game experience created for young Australians, both Indigenous and non-Indigenous. Players engage with Aboriginal and Torres Strait Islander culture through immersive interaction and narrative play.
Dream Of Ancestors is a VR game experience created for young Australians, both Indigenous and non-Indigenous. Players engage with Aboriginal and Torres Strait Islander culture through immersive interaction and narrative play.
Dream Of Ancestors is a VR game experience created for young Australians, both Indigenous and non-Indigenous. Players engage with Aboriginal and Torres Strait Islander culture through immersive interaction and narrative play.
Immersive VR
Immersive VR
Quest Journey
Quest Journey
Cultural Respect
Cultural Respect
Dreamtime Stories
Dreamtime Stories
Player Choice
Player Choice
Island Exploration
Island Exploration
Game Structure Overview
How the Game Progresses
How the Game Progresses
How the Game Progresses
1
Level Structure: Island-Based World Map
Players begin their journey on an island-based world map. Each location functions as a self-contained level inspired by Indigenous Dreamtime stories, such as the Rainbow Serpent and Koockard.
1
Level Structure: Island-Based World Map
Players begin their journey on an island-based world map. Each location functions as a self-contained level inspired by Indigenous Dreamtime stories, such as the Rainbow Serpent and Koockard.
1
Level Structure: Island-Based World Map
Players begin their journey on an island-based world map. Each location functions as a self-contained level inspired by Indigenous Dreamtime stories, such as the Rainbow Serpent and Koockard.
2
Progression: Exploration and Quests
Within each story world, players complete narrative-driven tasks and interactive challenges. Through these quests, players learn and unlock language elements, cultural knowledge, and skills relevant to the story they are experiencing.
2
Progression: Exploration and Quests
Within each story world, players complete narrative-driven tasks and interactive challenges. Through these quests, players learn and unlock language elements, cultural knowledge, and skills relevant to the story they are experiencing.
2
Progression: Exploration and Quests
Within each story world, players complete narrative-driven tasks and interactive challenges. Through these quests, players learn and unlock language elements, cultural knowledge, and skills relevant to the story they are experiencing.
3
Sequential Unlocking System
Progression is structured sequentially rather than freely. Only after completing the current story’s tasks and unlocking its associated skills can players access the next location, allowing the narrative and learning experience to unfold step by step.
3
Sequential Unlocking System
Progression is structured sequentially rather than freely. Only after completing the current story’s tasks and unlocking its associated skills can players access the next location, allowing the narrative and learning experience to unfold step by step.
3
Sequential Unlocking System
Progression is structured sequentially rather than freely. Only after completing the current story’s tasks and unlocking its associated skills can players access the next location, allowing the narrative and learning experience to unfold step by step.
Here's how it works
Here's how it works
Here's how it works
Game concept design



Scene Concept Design



Game Character



Game Animals


Poster
Full Game Playthrough
Watch the Full Playthrough
A complete gameplay video showing the full narrative journey and core mechanics.

© Bella Z, 2024
Full Game Playthrough
Watch the Full Playthrough
A complete gameplay video showing the full narrative journey and core mechanics.

© Bella Z, 2024
Full Game Playthrough
Watch the Full Playthrough
A complete gameplay video showing the full narrative journey and core mechanics.

© Bella Z, 2024



